Pollinator — Chapter 1: The Bumblebee

One whole bumblebee life, in six short chapters. You are a queen on her first morning, the only one left from last year, and you see the world through her eyes and only hers — a mosaic of some six thousand facets, a sky burning in ultraviolet, and no red in it anywhere. Drink at a handful of flowers. Find a hole in the earth and stay in it. Carry the pollen home. Sit on the brood while the weeks pass. Watch your daughters fly out and the meadow open behind them. Then go back into the ground. Nothing here can be failed and nothing runs out — there is only the next thing your life asks of you. Direct link to the fullscreen game — for sharing.

THE MEADOW IS GROWING

Controls

On a phone or tablet, hold it sideways: your left thumb flies the bee, your right thumb looks around. To climb, look up while pushing forward. That is the whole control scheme — there is no button you need. On a computer: W A S D to fly, mouse to look, shift for a burst of speed, Q switches senses. Gamepads work too.

Her eyes

Each of her two eyes is about 5,500 separate lenses, each one worth a single point of the picture: coarse, curved, very wide and very fast. Sharpest straight ahead, blunt at the edges. She has receptors for ultraviolet, blue and green and none at all for red, so poppies fall dark, the sky glows violet and blue flowers burn. One key adds the nectar guides on the petals and the scent drifting on the wind. None of it is explained.

Technology

Entirely procedural, built with Three.js — terrain, the sea of grass, nine kinds of meadow plant, twelve flower species, the wind field, thermals and all of the sound are generated in the browser as the page loads. No downloads, no tracking (WebGL required). Your progress is stored locally in this browser only.

Hinweis: Diese Seite ist ein technisches Experiment und Teil keiner Datenauswertung. Sie hat keinen Bezug zu kommunalen Daten des Landkreises Lüneburg.